Players are often young or middle-aged men. Khajiit is most often referenced in Elder Scrolls gameplay and in discussions about the game, which are mainly in online forums. Much is now known about the Khajiit thanks to the cooperative efforts of developers and players who create wiki resources describing Khajiit origins, religion, culture, history, and lore. As the game became more popular online, so did the increasingly complex Khajiit character. The launch of Elder Scrolls Online in 2014 expanded the game’s popularity by transforming the single-player console game into a massively multiplayer online role-playing game ( MMORPG), where players interact in real time. The release of the third installment, Morrowind, in 2002 introduced players to Khajiit sub-breeds and their penchant for sweets-especially Moon Sugar, a popular export commodity that became a trademark of the Khajiit race. Being a Khajiit offers players the opportunity to explore the Elder Scrolls realm as a thief, warrior, or assassin.īoth in terms of visual characteristics and narrative backstory, the Khajiit race has undergone many evolutions in the decades-spanning history of Elder Scrolls games. They also excel in trading, reconnaissance, and battle. Relative to other races, Khajiits are highest in the “Sneak” skill and possess other skills in alchemy, archery, lockpicking, and pickpocketing, hence their association with thievery. They wear colorful cloth shawls, jewelry, and sport leather and burnished-metal armor in battle. Khajiits are usually bipedal, humanoid cats who come in a variety of shapes and sizes that can resemble more ferocious cats like lynx, cougars, and tigers as well as domesticated breeds. Khaj means desert, -iit denotes personhood, making the combined form roughly mean “desert-walker,” a fitting name for the Khajiit’s arid homeland. In the game, the word Khajiit derives from the race’s fictional language, Ta’agra. Before the game, the player creates a character by selecting a race (e.g., Khajiit) and determining a number of other features, including gender, social class, and character name. Each race is given different baseline powers, strengths, and abilities, as reflected in-game by skill sets and a point-system. The Khajiit are one of 10 fictional races in the Elder Scrolls series. The fictional Khajiit race first appeared in 1994 with the release of Arena, the first installment of the first-person role-playing game (RPG) franchise, Elder Scrolls, developed by Bethesda Game Studios.
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